Final Products
The Digital Playground
At Venturescapes, we design engaging learning experiences.
Our goal is to create a Digital Playground for the community of Mt. Lebanon in conjunction with their centennial celebrations. Using the Design Thinking process, each of our teams' exhibit components are designed with a specific audience in mind and are intended to accomplish three tasks:
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Student creation of the Digital Playground will be an act of civic engagement to their community.
Where can I find the final products?
At the present, the final products are housed under each city. Clicking on the "Venturescapes" tab, you'll see "Final Products" in the pull-down menu. From that page, you can visit our ten officesto see the exhibit components created by each team.
What will The Digital Playground look like?
Right now, we don't know. But, we have ideas. There was an allowance from the onset of the project that student interests and creativity might lead us to unexpected places. So, we purposely waited on the construction of our playground. Now that we see the type and number of exhibit components produced by students, we can begin designing the actual Digital Playground. We are currently prototyping many designs and approaches.
We might end up with one version, or multiple versions. By handing our Digital Playground over to the Mt. Lebanon Historical Society, the Mt. Lebanon Magazine, the Mt. Lebanon School District, and Mt. Lebanon Centennial Celebration, and others, we realize that some audiences might be accessing our playground via paper or advertisement, some via computer, and perhaps some might even encounter an object as a passerby. Therefore, the playground might need to take different forms depending upon the targeted audience.
We might end up with one version, or multiple versions. By handing our Digital Playground over to the Mt. Lebanon Historical Society, the Mt. Lebanon Magazine, the Mt. Lebanon School District, and Mt. Lebanon Centennial Celebration, and others, we realize that some audiences might be accessing our playground via paper or advertisement, some via computer, and perhaps some might even encounter an object as a passerby. Therefore, the playground might need to take different forms depending upon the targeted audience.
Prototype 2.0
We now feel a better name for what you see is Prototype 2.0.
For the 2011-2012 version of this project, we are calling these Final Products. Our goal, after all, was to create a Digital Playground for the Centennial Celebration and we are sticking to that. However, reflection is steering us in a different direction for future versions of this project. We feel a better name for what you see is Prototype 2.0. Due to time restraints and happenings beyond our control, the students had less than a week of class time to move from the release of their Prototype to the submission of their Final Product. If you look at the student reflection pages, there is consensus that more time was needed to implement feedback on their prototype and develop a true "final" exhibit component. Our own observations as teachers back up that assertion.
For the 2011-2012 version of this project, we are calling these Final Products. Our goal, after all, was to create a Digital Playground for the Centennial Celebration and we are sticking to that. However, reflection is steering us in a different direction for future versions of this project. We feel a better name for what you see is Prototype 2.0. Due to time restraints and happenings beyond our control, the students had less than a week of class time to move from the release of their Prototype to the submission of their Final Product. If you look at the student reflection pages, there is consensus that more time was needed to implement feedback on their prototype and develop a true "final" exhibit component. Our own observations as teachers back up that assertion.
Image Source: The Helen Diller Playground at Dolores Park (Exhibit B) sfrecpark.org/documents/CommunityPlngMtg_05-14-09.pdf